eFollowMe: Digital Footprint Educational Game

Dublin Core

Title

eFollowMe: Digital Footprint Educational Game

Subject

Digital footprint, personal data, privacy and responsible online behaviour

Description

A three-dimensional educational game developed by the University of Cyprus within the CYberSafety project. Lower- and upper-secondary pupils complete missions related to personal information and online decisions, helping them understand how their actions contribute to a digital footprint and online reputation. Available in Greek.

Creator

University of Cyprus, within CYberSafety

Source

CYberSafety - A Better Internet for Children in Cyprus

Publisher

University of Cyprus / Cyprus Safer Internet Centre

Date

2019

Contributor

Cyprus Pedagogical Institute as CYberSafety coordinator

Rights

Free educational access. The CPI page does not state an open licence allowing redistribution of the game software.

Usage Rights: Use through the official game/source link. Do not redistribute installation files without permission from the rights holder.

Relation

CYberSafety educational games and digital-footprint education

Format

Interactive 3D educational game for Windows and Mac / web resource page

Language

Greek

Type

Educational game / simulation

Coverage

Cyprus; lower and upper secondary education

Collection

Citation

University of Cyprus, within CYberSafety, “eFollowMe: Digital Footprint Educational Game,” TinkerOER, accessed September 28, 2026, https://tinkeroer.ucd.ie/items/show/42.

Output Formats