eFollowMe: Digital Footprint Educational Game
Dublin Core
Title
eFollowMe: Digital Footprint Educational Game
Subject
Digital footprint, personal data, privacy and responsible online behaviour
Description
A three-dimensional educational game developed by the University of Cyprus within the CYberSafety project. Lower- and upper-secondary pupils complete missions related to personal information and online decisions, helping them understand how their actions contribute to a digital footprint and online reputation. Available in Greek.
Creator
University of Cyprus, within CYberSafety
Source
CYberSafety - A Better Internet for Children in Cyprus
Publisher
University of Cyprus / Cyprus Safer Internet Centre
Date
2019
Contributor
Cyprus Pedagogical Institute as CYberSafety coordinator
Rights
Free educational access. The CPI page does not state an open licence allowing redistribution of the game software.
Usage Rights: Use through the official game/source link. Do not redistribute installation files without permission from the rights holder.
Usage Rights: Use through the official game/source link. Do not redistribute installation files without permission from the rights holder.
Relation
CYberSafety educational games and digital-footprint education
Format
Interactive 3D educational game for Windows and Mac / web resource page
Language
Greek
Type
Educational game / simulation
Coverage
Cyprus; lower and upper secondary education
Software Item Type Metadata
Collection
Citation
University of Cyprus, within CYberSafety, “eFollowMe: Digital Footprint Educational Game,” TinkerOER, accessed September 28, 2026, https://tinkeroer.ucd.ie/items/show/42.
