Browse Items (21 total)

  • Collection: Website

An 18-session/30-hour project-based curriculum designed for students age 12 to 14. It uses Scratch for game design and includes an overview, measurement strategy, lesson plans and a gradebook with formulas, alongside non-computer hands-on activities.

A Code.org AI Discoveries lesson in which students research ethical issues in artificial intelligence and collaboratively develop principles for a class AI Code of Ethics. The lesson addresses bias, accessibility, social impacts and the human…

A CS Unplugged topic unit that introduces binary representation using hands-on and cross-curricular activities. Learners explore how two-state digits represent numbers and other digital information, with lessons and extensions connecting binary to…

A guided lesson plan where students use coding skills in Sprite Lab to recount stories and describe characters.
Includes preparatory materials, lesson slides, character study programs, discussion prompts, and extension activities.

An unplugged activity in which students use a predefined robot vocabulary, pens, paper and cups to guide one another through tasks. The activity teaches the connection between symbols and actions and develops debugging skills.

A six-lesson unit aimed at students age 11 to 14. It introduces computational thinking, programming and computer systems through unplugged activities and learning with the micro:bit, with no prior learning assumed.

A two-lesson unit introducing AI and machine learning through discussion and hands-on model training with micro:bit CreateAI. Students collect movement data, train and test a machine-learning model, and learn that models match new data to patterns…

CS Unplugged is an educational website that introduces Computer Science through unplugged learning activities, games, and puzzles using simple materials such as cards, string, crayons, and printable classroom resources. The platform offers content…

A unit in which students explore the technologies that make up the Internet and World Wide Web. Students 12 to 14 years old investigate HTML and CSS, how websites are catalogued and retrieved using search engines, and build a functioning website.

A six-lesson unit supporting the transition from block-based programming to Python using familiar micro:bit projects. Learners create a name badge, animation, emotion badge, step counter, nightlight and rock-paper-scissors game while developing…
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